Endgames

Interactive chess endgame puzzles and exercises, mostly king and pawn endgames.

1.     Play various endgames against computer
These interactive exercises involve playing various endgames against the computer.

2.     King and Pawn endgames – up to 4 pawns. Play against computer.
These interactive exercises involve playing various king and pawn endgames with 2,3 or 4 pawns against the computer.

3.     The main plan – 1
Interactive exercises and puzzles featuring the Max Euwe position demonstrating the main plan in endgames.

4.     The main plan – 2
Interactive exercises and puzzles featuring other positions demonstrating the main plan in endgames.

5.     Breakthrough
Interactive puzzles and exercises focusing on the pawn breakthrough.

6.     Lone pawn. Play against computer.
Play-against-computer exercises for drilling the King and Pawn versus King endgame. These introductory exercises serve to demonstrate the advisablity of a thorough study of the key square theory, which fully describes the king and pawn versus king endgame (the so called Dawid Przepiórka theory).

7.     King and Pawn versus King – part 1
These interactive exercises involve the king and pawn versus king endgame. They concern the first four points of the modernized Dawid Przepiórka key square theory.

8.     King and Pawn versus King – part 2
These interactive exercises involve the king and pawn versus king endgame. They concern the last four points of the modernized Dawid Przepiórka key square theory.

9.     The pawn pair. Exercises.
These interactive exercises focus on the king and pawn versus king and pawn endgame with the pawns occupying the same file. These are introductory exercises meant to familiarize the student with the problems occurring in such positions before learning the theoretical framework.

10.     The pawn pair. Key squares.
These interactive exercises focus on the king and pawn versus king and pawn endgame with the pawns occupying the same file. They are meant as practical exercises for the theory of key squares.

11.     The pawn pair. Mutual zugzwang.
These interactive exercises focus on the king and pawn versus king and pawn endgame with the pawns occupying the same file. The central theme here is the mutual zugzwang.